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Thursday, January 29, 2015

Assignment #13

Source:
Concepts of Programming Languages, Robert W. Sebesta.
Chapter 13: Concurrency, page 625-628

By:
Name : Helena Natanael
NIM  : 1801380333




Review Question:

6. Describe the logical architecture of a vector processor.
Vector processor have groups of registers that store the operands of a vector operation in which the same instruction is executed on the whole group of operands simultaneously. Originally, the kinds of programs that could most benefit from this architecture were in scientific computation, an area of computing that is often the target of multiprocessor machines.

7. What is the difference between physical and logical concurrency?
Physical concurrency is a multiple independent processors (multiple threads of control). While logical concurrency is the appearance of physical concurrency is presented by time-sharing one processor (software can be designed as if there were multiple threads of control)

8. What is a thread of control in a program?
A thread of control in a program is the sequence of program points reached as control flows through the program.

9. Why are coroutines called quasi-concurrent?
They are called quasi-concurrent because they have a single thread of control.

10. What is a multithreaded program?

A multi-threaded program is a program designed to have more than one thread of control.


Problem Sets:

6. Suppose two tasks, A and B, must use the shared variable Buf_Size. Task A adds 2 to Buf_Size, and task B subtracts 1 from it. Assume that such arithmetic operations are done by the three-step process of fetching the current value, performing the arithmetic, and putting the new value back. In the absence of competition synchronization, what sequences of events are possible and what values result from these operations? Assume that the initial value of Buf_Size is 6.
The add and subtract operations are not atomic and could be interrupted in mid-operation when the other task could then run. If A runs to completion, then B runs to completion, Buf_Size has the value 7 (6 + 2 – 1). Similarly if B runs to completion then A runs to completion. If A or B get interrupted in the middle of adding or subtracting, then whichever task finishes last will determine the value in Buf_Size. If A runs but is interrupted after it fetches Buf_Size but before it stores the modified value (allowing B to fetch Buf_Size), or if B runs first and is interrupted after the fetch but before the store, allowing A to fetch Buf_Size, then if A finishes last Buf_Size will have value 8, and if B finishes last Buf_Size will have value 5.

7. Compare the Java competition synchronization mechanism with that of Ada.
Java methods (but not constructors) can be specified to be synchronized. A synchronized method called through a specific object must complete its execu- tion before any other synchronized method can run on that object. Competition synchronization on an object is implemented by specifying that the methods that access shared data are synchronized.
The competition synchronization mechanism of the Ada Language is intended to provide a facility for tasks to synchronize their actions. Accept and select statements are the two main features of the language that deal with the issue of synchronization This paper points out one major problem that arises in connection with these features and proposes a possible solution to it.

8. Compare the Java cooperation synchronization mechanism with that of Ada.
In Java, cooperation synchronization  is implemented with the wait, notify, and notify. All methods, all of which are defined in Object, the root class of all Java classes. Every object has a wait list of all of the threads that have called wait on the object. While in Ada, cooperation synchronization is required between two tasks that when the second task must wait for the first task to finish executing before it may proceed.

9. What happens if a monitor procedure calls another procedure in the same monitor?
Implementation of a monitor can be made to guarantee synchronized access by allowing only one access at a time. Calls to monitor procedures are implicitly blocked and stored in a queue if the monitor is busy at the time of the call.

10. Explain the relative safety of cooperation synchronization using semaphores and using Ada’s when clauses in tasks.
We need to take steps to make sure that different threads don't interact in negative ways. If one thread is operating on some data or structure, we don't want another thread to simultaneously operate on that same data/structure and corrupt the results; when Thread A writes to a variable that Thread B accesses, we need to make sure that Thread B will actually see the value written by Thread A; we don't want one thread to hog, take or lock for too long a resource that other threads need in order to make progress.

Tuesday, January 20, 2015

Assignment #12

Source:
Concepts of Programming Languages, Robert W. Sebesta.
Chapter 12: Support for Object-Oriented Programming, page 570-572

By:
Name : Helena Natanael
NIM  : 1801380333




Review Question:

6. Describe a situation where dynamic binding is a great advantage over its absence.
Consider the following situation:
There is a base class, A, that defines a method draw that draws some figure associated with the base class. A second class, B, is defined as a subclass of A. Objects of this new class also need a draw method that is like that provided by A but a bit different because the subclass objects are slightly different. So, the subclass overrides the inherited draw method. If a client of A and B has a variable that is a reference to class A’s objects, that reference also could point at class B’s objects, making it a polymorphic reference. If the method draw, which is defined in both classes, is called through the polymorphic reference, the run-time system must determine, during execution, which method should be called, A’s or B’s.

7. What is a virtual method?
A virtual method is a declared class method that allows overriding by a method with the same derived class signature. Virtual methods are tools used to implement the polymorphism feature of an object-oriented language, such as C#. When a virtual object instance method is invoked, the method to be called is determined based on the object's runtime type, which is usually that of the most derived class.

8. What is an abstract method? What is an abstract class?
An abstract method is a method which all descendant classes should have. An abstract class is a class which has abstract method.

9. Describe briefly the eight design issues used in this chapter for object-oriented
languages.

  • What non-objects are in the language?
  • Are Subclasses Subtypes? If so, derived objects can be legally used wherever a parent object could be used.
  • Type Checking and Polymorphism
  • Single and Multiple Inheritance. Inherit from 1 (or more than 1) parent.
  • Object Allocation and Deallocation.  Are objects allocated from heap or stack.
  • Dynamic and Static Binding. When are messages bound to methods, before or during run-time?
  • Nested Classes. Can a class be nested inside another class?
  • Initialization of Objects. Are objects initialized when created? Implicit or explicit?

10. What is a nesting class?

A nesting class is a class defined inside another class


Problem Sets:

6. Compare the multiple inheritance of C++ with that provided by interfaces in Java.
C++ inheritance is implementation inheritance. That is, a class inheriting from two of more superclasses actually inherits the code from those classes. Java’s interface mechanism is an interface inheritance. That is, a class implementing two or more interfaces simply inherits (and must provide its own implementations for) the methods of the interface.

7. What is one programming situation where multiple inheritance has a significant advantage over interfaces?
A situation when there are two classes derived from a common parent and they have a child.

8. Explain the two problems with abstract data types that are ameliorated by inheritance.
The problems solved are reusability of code and “extensibility”. Reusability because one won’t have to copy/paste his code from one data type to another, allowing for a greater readability. Extensibility because a method can accept a certain class as an argument, and get a child class of this one. This will allow the user to have a wider set of functionality, but the method will still be able to know that the entities it relies on are present.

9. Describe the categories of changes that a subclass can make to its parent class.
Subclasses can add things (variables, methods). Subclass in C++ can effectively remove a method using "private" inheritance. Inherited methods can be overridden.

10. Explain one disadvantage of inheritance.
Disadvantage of using inheritance is that the two classes (base and inherited class) get tightly coupled.
This means one cannot be used independent of each other.

Friday, January 16, 2015

Assignment #11

Source:
Concepts of Programming Languages, Robert W. Sebesta.
Chapter 11: Abstract Data Types and Encapsulation Constructs, page 519-521

By:
Name : Helena Natanael
NIM  : 1801380333




Review Question:

6. Explain how information hiding is provided in an Ada package.
There are two approaches to hiding the representation from clients in the package specification. The first one is to include two sections in the package specification, the second one is in which entities are visible to clients and one that hides its contents.

7. To what is the private part of an Ada package specification visible?
The private part of an Ada package specification is visible to the compiler but not to the client programs.

8. What is the difference between private and limited private types in Ada?
Private types have built-in operations for assignment and comparison. Limited private types don’t have built-in operations.

9. What is in an Ada package specification? What about a body package?
Body package, is an Ada package which provides the implementation of most, if not all, of the entities named in the associated package specification.

10. What is the use of the Ada with clause?

The ‘with’ clause in Ada makes the names defined in external packages visible.



Problem Sets:

6. Discuss the advantages of C# properties, relative to writing accessor methods in C++ or Java.
The advantage of C# Properties relative to writing accessor are:
- Read-only access can be provided, by having a getter method but no corresponding setter method.
- Constraints can be included in setters. For example, if the data value should be restricted to a particular range, the setter can enforce that.
- The actual implementation of the data member can be changed without affecting the clients if getters and setters are the only access.

7. Explain the dangers of C’s approach to encapsulation.
There are two problems with this approach. First, the documentation of the dependence of the client program on the library (and its header file) is lost. Second, the author of the library could change the header file and the implementation file, but the client could attempt to use the new implementation file (not realizing it had changed) but with the old header file, which the user had copied into his or her client program.

8. Why didn’t C++ eliminate the problems discussed in Problem 7? 
Because in C++ these kinds of problems can be handled by allowing nonmember functions to be “friends” of a class. Friend functions have access to the private entities of the class where they are declared to be friends.

9. What are the advantages and disadvantages of the Objective-C approach to syntactically distinguishing class methods from instance methods?
Instance methods use an instance of a class, whereas a class method can be used with just the class name. A class is like the blueprint of a house: You only have one blueprint and (usually) you can't do that much with the blueprint alone. An instance (or an object) is the actual house that you build based on the blueprint: You can build lots of houses from the same blueprint. You can then paint the walls a different color in each of the houses, just as you can independently change the properties of each instance of a class without affecting the other instances.

10. In what ways are the method calls in C++ more or less readable than
those of Objective-C?
In Objective C, all method calls are essentially virtual. This makes it a bit easier on the programmer, but it comes at a possible performance decrease. Hence sometimes methods call in C++ can be more or less readable than those of Objective-C.

Monday, January 12, 2015

Assignment #10

Source:
Concepts of Programming Languages, Robert W. Sebesta.
Chapter 10: Implementing Subprograms, page 467-470

By:
Name : Helena Natanael
NIM  : 1801380333




Review Question:

6. What is the difference between an activation record and an activation record instance?
The format, or layout, of the noncode part of a subprogram is called an activation record, because the data it describes are relevant only during the activation, or execution of the subprogram. The form of an activation record is static. An activation record instance is a concrete example of an activation record, a collection of data in the form of an activation record.

7. Why are the return address, dynamic link, and parameters placed in the bottom of the activation record?
Because the return address, dynamic link, and parameters are placed in the activation record instance by the caller, these entries must appear first. The return address usually consists of a pointer to the instruction following the call in the code segment of the calling program unit. The dynamic link is a pointer to the base of the activation record instance of the caller. In static- scoped languages, this link is used to provide traceback information when a run-time error occurs. In dynamic-scoped languages, the dynamic link is used to access nonlocal variables. The actual parameters in the activation record are the values or addresses provided by the caller.

8. What kind of machines often use registers to pass parameters?
In many compilers for RISC machines, parameters are passed in registers. This is because RISC machines normally have many more registers than CISC machines. In the remainder of this chapter, however, we assume that parameters are passed in the stack. It is straightforward to modify this approach for parameters being passed in registers.

9. What are the two steps in locating a nonlocal variable in a static-scoped language with stack-dynamic local variables and nested subprograms?
The first step of the access process is to find the instance of the activation record in the stack in which the variable was allocated. The second part is to use the local_offset of the variable (within the activation record instance) to access it.

10. Define static chain, static_depth, nesting_depth, and chain_offset.
  • A static chain is a chain of static links that connect certain activation record instances in the stack. During the execution of a subprogram P, the static link of its activation record instance points to an activation record instance of P’s static parent program unit.
  • A static_depth is a static scope that indicates how deeply it is nested in the outermost scope. A program unit that is not nested inside any other unit has a static_depth of 0. If subprogram A is defined in a nonnested program unit, its static_depth is 1. If subprogram A contains the definition of a nested subprogram B, then B’s static_depth is 2.
  • A nesting_depth or chain_offset is the difference between the static_depth of the subprogram containing the reference to X and the static_depth of the subprogram containing the declaration for X.



Problem Sets:

6. Although local variables in Java methods are dynamically allocated at the beginning of each activation, under what circumstances could the value of a local variable in a particular activation retain the value of the previous activation?
Each activation allocates variables in exactly the same order. Variables are not initialized to any value unless the program contains an initialization statement for the variable – they simply have whatever value is stored in the location they are allocated. If a procedure finishes executing, returns, and is immediately reinvoked, a variable would be assigned the same stack location it had on the previous invocation, and would have the last value from that previous invocation.

7. It is stated in this chapter that when nonlocal variables are accessed in a dynamic-scoped language using the dynamic chain, variable names must be stored in the activation records with the values. If this were actually done, every nonlocal access would require a sequence of costly string comparisons on names. Design an alternative to these string comparisons that would be faster.
Using approach that uses an auxiliary data structure called a display. Or, to write variable names as integers. These integers act like an array. So when the activation happens, the comparisons will be faster.

8. Pascal allows gotos with nonlocal targets. How could such statements be handled if static chains were used for nonlocal variable access?
Hint:
Consider the way the correct activation record instance of the static parent of a newly enacted procedure is found (see Section 10.4.2).
Based on the hint statement, the target of every goto in a program could be represented as an address and a nesting_depth, where the nesting_depth is the difference between the nesting level of the procedure that contains the goto and that of the procedure containing the target. Then, when a goto is executed, the static chain is followed by the number of links indicated in the nesting_depth of the goto target. The stack top pointer is reset to the top of the activation record at the end of the chain.

9. The static-chain method could be expanded slightly by using two static links in each activation record instance where the second points to the static grandparent activation record instance. How would this approach affect the time required for subprogram linkage and nonlocal references?
Including two static links would reduce the access time to nonlocals that are defined in scopes two steps away to be equal to that for nonlocals that are one step away. Overall, because most nonlocal references are relatively close, this could significantly increase the execution efficiency of many programs.

10. Design a skeletal program and a calling sequence that results in an activation record instance in which the static and dynamic links point to different activation-recorded instances in the run-time stack.
\verb+   + X : Integer;\\
\verb+   +procedure Bigsub is\\
\verb+   +\verb+   +     A, B, C : Integer;\\
\verb+   +\verb+   +     procedure Sub1 is\\
\verb+   +\verb+   +\verb+   +   A, D : Integer;\\
\verb+   +\verb+   +\verb+   +   begin — of Sub1\\
\verb+   +\verb+   +\verb+   +   A := B + C; $\longleftarrow$ 1\\
\verb+   +\verb+   +\verb+   +     …\\
\verb+   +   end; — of Sub1\\
\verb+   +   procedure Sub2(X : Integer) is\\
\verb+   +\verb+   +       B, E : Integer;\\
\verb+   +\verb+   +       procedure Sub3 is\\
\verb+   +\verb+   +\verb+   +       C, E : Integer;\\
\verb+   +\verb+   +\verb+   +       begin — of Sub3\\
\verb+   +\verb+   +\verb+   +       …\\
\verb+   +\verb+   +\verb+   +       Sub1;\\
\verb+   +\verb+   +\verb+   +       …\\
\verb+   +\verb+   +\verb+   +       E := B + A; $\longleftarrow$ 2\\
\verb+   +\verb+   +       end; — of Sub3\\
\verb+   +\verb+   +       begin — of Sub2\\
\verb+   +\verb+   +    …\\
\verb+   +\verb+   +       Sub3;\\
\verb+   +\verb+   +       …\\
\verb+   +\verb+   +       A := D + E; $\longleftarrow$ 3\\
\verb+   +   end; — of Sub2\\
\verb+   +   begin — of Bigsub\\
\verb+   +\verb+   +     …\\
\verb+   +\verb+   +     Sub2(7);\\
\verb+   +\verb+   +     …\\
\verb+   + end; — of Bigsub\\
begin — of Main\_2\\
\verb+   + …\\
\verb+   + Bigsub;\\
\verb+   + …\\
end; — of Main\_2\\
\\
The sequence of procedure calls is:\\
Main\_2 calls Bigsub\\
Bigsub calls Sub2\\
Sub2 calls Sub3\\
Sub3 calls Sub1\\
\\
The activation records with static and dynamic links is as follows:\\
\begin{figure}
\centering
\includegraphics[scale=0.5]{ari}
\end{figure}

Saturday, January 3, 2015

Assignment #9

Source:
Concepts of Programming Languages, Robert W. Sebesta.
Chapter 9: Subprograms, page 436-439

By:
Name : Helena Natanael
NIM  : 1801380333




Review Question:

6. What is a Ruby array formal parameter?
Ruby supports a complicated but highly flexible actual parameter configuration. The initial parameters are expressions, whose value objects are passed to the corresponding formal parameters. The initial parameters can be following by a list of key => value pairs, which are placed in an anonymous hash and a reference to that hash is passed to the next formal parameter. These are used as a substitute for keyword parameters, which Ruby does not support. The hash item can be followed by a single parameter preceded by an asterisk. This parameter is called the array formal parameter.


7. What is a parameter profile? What is a subprogram protocol?
Parameter profile is the number, order, and types of its formal parameters. Subprogram protocol is its parameter profile plus, if it is a function, its return type. In languages in which subprograms have types, those types are defined by the subprogram’s protocol.



8. What are formal parameters? What are actual parameters?
- Formal parameters are the parameters in the subprogram header.
- Actual parameters are a list of parameters to be bound to the formal parameters of the subprogram which must be included with the name of the subprogram by the subprogram call statements.


 9. What are the advantages and disadvantages of keyword parameters?
- The advantage : they can appear in any order in the actual parameter list. 
- The disadvantage : the user of the subprogram must know the names of formal parameters.

10. What are the differences between a function and a procedure?
A function returns value but procedures do not. Function are structurally resemble procedures but are semantically modeled on mathematical parameter.



Problem Sets:

6. Present one argument against providing both static and dynamic local variables in subprograms.
In subprograms local variables can be static or dynamic;  
If local variable treated statically:
This allows for compile-time allocation/ deallocation and ensures proper type checking but does not allow for recursion.
If local variables treated dynamically:
This allows for recursion at the cost of run-time allocation/ deallocation and initialization because these are stored on a stack, referencing is indirect based on stack position and possibly time-consuming.


7. Consider the following program written in C syntax:
void fun (int first, int second) {
first += first; second += second;
}
void main() {
int list[2] = {1, 3};
fun(list[0], list[1]);
}
For each of the following parameter-passing methods, what are the values
of the list array after execution?
a. Passed by value : 1,3
b. Passed by reference : 2,6
c. Passed by value-result : 2,6


8. Argue against the C design of providing only function subprograms.
If a language provides only functions, then either programmers must live with the restriction of returning only a single result from any subprogram, or functions must allow side effects, which is generally considered bad. Since having subprograms that can only modify a single value is too restrictive, C’s choice is not good.


9. From a textbook on Fortran, learn the syntax and semantics of statement functions. Justify their existence in Fortran.
The Fortran 1966 standard provided a reference syntax and semantics, but vendors continued to provide incompatible extensions. These standards have improved portability.


10. Study the methods of user-defined operator overloading in C++ and Ada, and write a report comparing the two using our criteria for evaluating languages.
One of the nice features of C++ is that you can give special meanings to operators, when they are used with user-defined classes. This is called operator overloading. You can implement C++ operator overloads by providing special member-functions on your classes that follow a particular naming convention. For example, to overload the + operator for your class, you would provide a member-function named operator+ on your class. Meanwhile for Ada, since much of the power of the language comes from its extensibility, and since proper use of that extensibility requires that we make as little distinction as possible between predefined and user-defined types, it is natural that Ada also permits new operations to be defined, by declaring new overloading of the operator symbols.

Friday, January 2, 2015

Assignment #8

Source:
Concepts of Programming Languages, Robert W. Sebesta.
Chapter 8: Statement-Level Control Structures, page 381-382

By:
Name : Helena Natanael
NIM  : 1801380333
P.S.: Happy New Year 2015! :)


Review Question:

6. What is unusual about Python’s design of compound statements?
Python uses indentation to specify compound statements. 
For example,
if x < y :
x = y
print "value of x is modified".
All statements equally indented are included in the compound statement.



7. Under what circumstances must an F# selector have an else clause?
An F# selector have an “else” clause if the “if” expression does return a value.


8.What are the common solutions to the nesting problem for two-way selectors?
A programmer should avoid syntactic entity because in some cases, syntactic entity leads to ambiguous meaning when it is compiled. Another way to avoid the issue of nested selection statements is to use an alternative means of forming compound statements.


 9. What are the design issues for multiple-selection statements?
1. What is the form and type of the expression that controls the selection?• How are the selectable segments specified?
2. Is execution flow through the structure restricted to include just a single selectable segment?
3. How are the case values specified?
4. How should unrepresented selector expression values be handled, if at all?


10. Between what two language characteristics is a trade-off made when deciding whether more than one selectable segment is executed in one execution of a multiple selection statement?
The C# switch statement differs from that of its C-based predecessors in two ways. First, C# has a static semantics rule that disallows the implicit execution of more than one segment. The rule is that every selectable segment must end with an explicit unconditional branch statement: either a break,
which transfers control out of the switch statement, or a goto, which can transfer control to one of the selectable segments (or virtually anywhere else).

As with C, if there is no break at the end of the selected segment, execution continues into the next segment.




Problem Sets:

6. Analyze the potential readability problems with using closure reserved words for control statements that are the reverse of the corresponding initial reserved words, such as the case-esac reserved words of ALGOL 68. For example, consider common typing errors such as transposing characters.
The potential readability problem is the typing errors. It’s very possible to occur if we don’t type the code carefully.


7. Use the Science Citation Index to find an article that refers to Knuth (1974). Read the article and Knuth’s paper and write a paper that summarizes both sides of the goto issue.
An alternative viewpoint is presented in Donald Knuth's Structured Programming with go to Statements, which analyzes many common programming tasks and finds that in some of them GOTO is the optimal language construct to use.[7] In their quasi-standard book on the C programming language, Dennis Ritchie and Brian Kernighan warn that goto is "infinitely abusable", but also suggest that it could be used for end-of-function error handlers and for multi-level breaks from loops.


8. In his paper on the goto issue, Knuth (1974) suggests a loop control statement that allows multiple exits. Read the paper and write an operational semantics description of the statement.
Operational semantics are a category of formal programming language semantics in which certain desired properties of a program, such as correctness, safety or security, are verified by constructing proofs from logical statements about its execution and procedures, rather than by attaching mathematical meanings to its terms (denotational semantics).


9. What are the arguments both for and against the exclusive use of Boolean expressions in the control statements in Java (as opposed to also allowing arithmetic expressions, as in C++)?
The primary argument for using Boolean expressions exclusively as control expressions is the reliability that results from disallowing a wide range of types for this use. In C, for example, an expression of any type can appear as a control expression, so typing errors that result in references to variables of incorrect types are not detected by the compiler as errors. No , it would not be a good idea. Although this custom precedence sounds like increasing flexibility, requiring parentheses to show a custom precedence would impact in readability and writability of a program.


10. In Ada, the choice lists of the case statement must be exhaustive, so that there can be no unrepresented values in the control expression. In C++, unrepresented values can be caught at run time with the default selector. If there is no default, an unrepresented value causes the whole statement to be skipped. What are the pros and cons of these two designs (Ada and C++)? 

---- C++ :
1. Control expression can be only an integer type 
2. Selectable segments can be statement sequences, blocks, or compound statements 
3. Construct is encapsulated 
4. Any number of segments can be executed in one execution of the construct (there is no implicit branch at the end of selectable segments) (a trade-off between reliability and flexibility–convenience) - To avoid it, the programmer must supply a break statement for each segment.
5. default clause is for unrepresented values (if there is no default, the whole statement does nothing) 
 ----- Ada:
 1. Constant lists can include: - Subranges e.g., 10..15
- Boolean OR operators
e.g., 1..5 | 7 | 15..20
2. Lists of constants must be exhaustive - Often accomplished with others clause
- This makes it more reliable.